#!/usr/bin/env python3 """Phase-31: simple UX-tweaks — toasts, button-states, empty-states, copy-improvements.""" from __future__ import annotations import asyncio, datetime, json, sys from pathlib import Path sys.path.insert(0, str(Path(__file__).resolve().parent)) from phase2_features import Feature, FileGen, ROOT, log, log_section from phase3_features import run_feature_v2 PHASE_STATE = ROOT / ".phase31-state.json" FEATURES: list[Feature] = [ Feature( name="toast-undo-pattern", description="Toast mit Undo-Button bei Delete-Actions", files=[FileGen( path="apps/web/src/lib/toastUndo.tsx", purpose=( "toastUndo(message, onUndo) hook/util. Wenn toast lib vorhanden: toast mit action-button 'Rückgängig'. " "Sonst: window.confirm fallback. Export default. Keep imports minimal." ), )], ), Feature( name="empty-state-illustrations", description="EmptyState-Component für leere Listen", files=[FileGen( path="apps/web/src/components/EmptyState.tsx", purpose=( "EmptyState-Component. Props: icon (lucide-react component), title, description, actionLabel?, onAction?. " "Zentriert in container: großes Icon (grey), title (text-lg bold), description (text-sm grey), optional CTA-Button. " "Tailwind." ), )], ), Feature( name="button-loading-states", description="Button mit loading-prop zeigt Spinner", files=[FileGen( path="apps/web/src/components/Button.tsx", purpose=( "Button-Component. Props: variant ('primary'|'secondary'|'danger'), loading?: boolean, disabled?, children, onClick. " "Tailwind classes per variant. Wenn loading: zeigt Spinner-SVG (lucide Loader2 mit animate-spin) statt children. " "Auto-disabled wenn loading. Export default." ), )], ), Feature( name="copy-to-clipboard-component", description="CopyButton mit visual feedback", files=[FileGen( path="apps/web/src/components/CopyButton.tsx", purpose=( "CopyButton-Component. Props: text (string to copy), label?. Klick: navigator.clipboard.writeText(text). " "Zeigt 2s lang Check-Icon (grün) + 'Kopiert!', dann zurück zu Copy-Icon. Lucide-react: Copy, Check. Tailwind." ), )], ), ] def load_state(): if PHASE_STATE.exists(): return json.loads(PHASE_STATE.read_text()) return {"completed_features": [], "current_feature": None, "started_at": datetime.datetime.now().isoformat()} def save_state(state): PHASE_STATE.write_text(json.dumps(state, indent=2)) async def main(): log_section("🚀 Phase-31 Codegen-Run gestartet — UX polish") state = load_state() for feature in FEATURES: if feature.name in state.get("completed_features", []): continue state["current_feature"] = feature.name; save_state(state) try: success = await run_feature_v2(feature) state.setdefault("completed_features" if success else "attempted_features", []).append(feature.name) save_state(state) except Exception as e: log(f"❌ {feature.name} crashed: {e}", level="ERROR") state.setdefault("attempted_features", []).append(feature.name); save_state(state) log_section("Phase-31 Run beendet") log(f"OK: {len(state.get('completed_features', []))}, Attempted: {len(state.get('attempted_features', []))}, Total: {len(FEATURES)}") return 0 if __name__ == "__main__": sys.exit(asyncio.run(main()))